Documents / Official release

AAWSAP DIRD, Invisibility Cloaking Theory and Experiments, March 2010

U.S. Department of War · 2010-03-02 · 29 pages · text from the file's own layer

This Defense Intelligence Reference Document, dated 2 March 2010, was prepared by the Defense Intelligence Agency's Defense Warning Office under the Advanced Aerospace Weapon System Applications program. It reviews invisibility through camouflage, transparency, and cloaking, covering metamaterials, transformation optics, and non-Euclidean broadband cloaking designs. It concludes that perfect cloaking is impossible, but imperfect devices could be made. Microwave cloaking is within reach of present technology, while visible-light invisibility remains uncertain and depends mainly on new theoretical research.

From the source:Release of 2026-09-18 Incident: 3/2/10, Las Vegas, Nevada. Released with redactions. This document is a Defense Intelligence Reference Document (DIRD), a technical reference format used by the Defense Intelligence Agency (DIA) to capture baseline knowledge on a specific topic for later analytic use. DIRDs are best understood as reference and synthesis products rather than as original research. It is one of 38 DIRDs produced under the Advanced Aerospace Weapon System Applications Program (AAWSAP) between 2009 and 2011. Because AAWSAP’s scope permitted a broad range of supporting topics, not every DIRD in the series directly concerns aerospace systems or future threat assessment. The following summary reflects the DIRD’s scope and framing at the time of writing and should not be read as implying current validation of the concepts discussed. This DIRD surveys the theory and early experiments behind invisibility cloaking, describing several ways an object might be hidden from visual or sensor detection, including camouflage, transparency effects, and optical cloaking that bends light around an object. It focuses mainly on metamaterials, negative refraction, and transformation optics, and reviews experiments that had already demonstrated limited cloaking at microwave frequencies. The report argues that “imperfect” cloaking is physically achievable in some parts of the electromagnetic spectrum, especially for microwaves, but that “perfect” cloaking is not practical because it would require material properties that conflict with the underlying physics. Its overall conclusion is that cloaking is a scientific field with plausible narrow applications, but that useful visible-light cloaking depends more on future theoretical breakthroughs than on conventional advances in materials science.

C
UNCLASSIFIED/ fFOA OFFI&iIAk Ulilii ONkY
Broadband Invisibility
To understand why non-Euclidean geometry comes to the rescue of invisibility, consider
the following two-dimensional example. 35 Imagine a virtual space made of a flat space,
a sheet of paper, and a curved space, the surface of a sphere. The two spaces touch at
one line. Consider the fate of light rays in this two-dimensional virtual world. Light rays
would either pass the sphere or enter, through the connecting line, the surface of the
sphere, whereupon, after one loop, they would continue in the same direction as they
entered, as if the tour on the sphere had never happened. The sphere is invisible; it
shows only as a time delay of the lig ht ray. Although the sphere is invisible, it does not
make something else invisible yet. However, this is easily arranged. Imagine a mirror
around the equator of the sphere. The ray bounces off at the mirror, but, after another
bounce, is back on track. A mirror in this curved space reflects light back to itself! The
mirror creates the illusion that the light performs a full great circle, whereas in rea lity it
stays on one hem isphere. The other hemisphere is hidden. Alternatively, some lines on
the sphere are never crossed by light rays. Such lines can be opened like an eye; the
space they enclose is hidden from sight.
Figure 20. Non-Euclidean Cloaking Device in Two Dimensions. The device creates the illusion show n in A:
light propagates through a virtual space that consists of a plane and the surface of a sphere, a curved space, which
touch along a line. Some incident light rays venture from the plane to the sphere; they return after one loop and
continue in the same direction. Note that the rays never cross the red zigzag line on the sphere. Plane and sphere
carry a coordinate grid that is mapped onto physical space B. The magenta circle defines the boundary of the
device. Its interior has been expanded to make space for the grid of the sphere. In particular, the line where plane
and sphere touch has been opened like an eye (thick black lines) to include the sphere. This is not a cloaking
device yet, but one could place a mirror around the equator of the virtual sphere C, making the northern
UNCLASSIFIED/ /FOR OFFI&iIAk l::18E 8HLY
19

Not linked to a story yet.

About this file

Official release, from the pursue collection. The PDF is mirrored here; the original link is above. 29 pages are in the text index: search them above, or from the library's search.